
Their Mechs run rampant all over the planet. The kingdom is home to small people, whom the tribe of Lillipans which the ARKS meet on the barren world may have drawn inspiration from. This planet, unlike the first two, does not appear to be named for a demon rather, it seems to be based on the Kingdom of Lilliput from Gulliver's Travels. Template:Field Template:Field Template:Field Template:Field Planet Lillipa The second world players are granted permission to access, this world seems far more dangerous than Naberius. Template:Field Template:Field Template:Field Template:Field Template:Field Planet AmdusciaĪ craggy, volcanic world with an incredibly hot atmosphere, this planet derives its name from King Amdusias, a demon said to have a voice like thunder. Natives of all shapes and sizes roam the planet. It also houses vast bodies of water, and an atmosphere which seems quite similar to that of Earth itself. Planet Naberius, named for a Marquis of Hell (alternatively known as Cerberus), is a lush, green world which also serves as the training ground for new ARKS members. Throughout Phantasy Star Online 2, there are currently five planets for players to visit, each with its own set of fields and creatures there are also some quests which take ARKS to special areas not located on planets. While a default set of controls is presented upon starting the game, they are fully customizable, so any input can be set to do anything the player wishes. Each weapon also has a weapon action assigned to it some melee weapons will guard, most ranged and technique weapons will switch over to a set of two extra Photon Arts or Techniques, Fighter weapons will perform an evasive action, Twin Machineguns will perform a stylish roll, Dual Blades will glide forward, and Jet Boots will cause a number of effects based on when it is used.

Performing a Photon Art or Technique will consume an amount of PP, though they are far more powerful than regular attacks. Players are able to switch between up to six weapon palettes and subpalettes, each of which can be set up to have its own set of Photon Arts, Techniques, items, and so on.Īll weapons are capable of a basic attack that will restore PP much faster than normal on contact with the enemy some weapons have a very short range, while others reach much further. The combat system in Phantasy Star Online 2 is action-based, more so than the past games. By entering one, players may switch between the blocks, each named for its use, or also head over to their room if they so choose. There are three elevators which can be used to transport players between the two areas, and there are also block-changers which dot the edges of both areas. There is also a casino which can be accessed from the back of the gate area, or near the stairs in the shopping lobby the casino also has a quest counter.

There are also a number of clients and other non-player characters who can be found across both areas. Split into two sections, the gate area is where players may accept quests and head to the campship, while the shopping area is where a number of different shops may be found. When playing Phantasy Star Online 2, players will always find themselves in the main lobby when first logging on. Upon discovery of the Darkers, however, they began to use what they knew to develop photon weaponry to combat the coming darkness.

The space fleet Oracle travels between worlds, with the organization known as ARKS acting as the fleet's vanguards, who were once a team of researchers. The story of Phantasy Star Online 2 takes place in the year 283 of the New Light.
